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Python Basics: Interactive Programming

Learn Python programming fundamentals through interactive game development. Perfect for beginners with no coding experience.

Learn Python programming fundamentals through interactive game development. Perfect for beginners with no coding experience.

This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Fundamentals of Computing Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.

4.8

(3,269 ratings)

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Instructors:

English

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Python Basics: Interactive Programming

This course includes

19 Hours

Of Self-paced video lessons

Beginner Level

Completion Certificate

awarded on course completion

Free course

What you'll learn

  • Master basic Python syntax and programming concepts

  • Create interactive applications with graphical interfaces

  • Implement event-driven programming with buttons and user input

  • Develop games using Python's drawing and animation features

  • Build a working version of the classic Pong arcade game

Skills you'll gain

Python Programming
Interactive Applications
Game Development
GUI Programming
Event-Driven Programming
CodeSkulptor
Programming Logic
Basic Computing

This course includes:

7 Hours PreRecorded video

7 quizzes, 1 assignment

Access on Mobile, Tablet, Desktop

FullTime access

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There are 5 modules in this course

This introductory Python programming course teaches fundamental programming concepts through interactive application development. Students learn core programming elements including expressions, variables, functions, logic, and conditionals. The course emphasizes hands-on learning through building interactive applications with graphical interfaces. Projects include creating a digital stopwatch and culminate in developing a version of the classic arcade game "Pong". Using a browser-based programming environment, students gain practical experience with event-driven programming, canvas drawing, and basic game development.

Week 0 - Statements, expressions, variables

Module 1 · 3 Hours to complete

Week 1 - Functions, logic, conditionals

Module 2 · 3 Hours to complete

Week 2 - Event-driven programming, local/global variables

Module 3 · 4 Hours to complete

Week 3 - Canvas, drawing, timers

Module 4 · 3 Hours to complete

Week 4 - Lists, keyboard input, the basics of modeling motion

Module 5 · 3 Hours to complete

Fee Structure

Instructors

Scott Rixner
Scott Rixner

4.8 rating

286 Reviews

3,94,887 Students

11 Courses

Expert in Systems Software and Professor at Rice University

Dr. Scott Rixner is a Professor of Computer Science at Rice University, where he specializes in systems software and computer architecture. His research interests include virtualization, operating systems, and the development of lightweight Python interpreters for embedded systems. With a Ph.D. from MIT, Dr. Rixner has been instrumental in teaching a variety of introductory courses at Rice, such as Computational Thinking, Algorithmic Thinking, and Introduction to Computer Systems. He actively contributes to curriculum development as the chairman of the curriculum committees for both the Department of Computer Science and the School of Engineering.In addition to his teaching and research roles, Dr. Rixner has authored numerous publications and holds several patents related to memory systems and networking. He plays a significant role in leading online degree programs at Rice, including the MCS@Rice initiative. His commitment to education and innovation in computer science is evident in his courses on Coursera, such as "Algorithmic Thinking" and "An Introduction to Interactive Programming in Python," which aim to equip students with essential programming skills and computational concepts.

Joe Warren
Joe Warren

4.8 rating

286 Reviews

3,94,887 Students

11 Courses

Expert in Computer Graphics and Game Design at Rice University

Dr. Joe Warren is a Professor in the Department of Computer Science at Rice University, where he has dedicated his career to the fields of computer graphics and geometric modeling. With extensive research contributions, he is the author of the book Subdivision Methods for Geometric Design and has published numerous papers on related topics. Dr. Warren is passionate about computer gaming, teaching both introductory game creation and advanced game design courses in collaboration with industry professionals in Houston. His academic journey began as an undergraduate at Rice from 1979 to 1983, followed by earning his Ph.D. from Cornell University in 1986. He has been a faculty member at Rice ever since, serving as the Chair of the Department from 2008 to 2013.In addition to his teaching responsibilities, Dr. Warren has played a significant role in developing online courses on platforms like Coursera, including "Algorithmic Thinking" and "An Introduction to Interactive Programming in Python." His commitment to education and innovation in computer science is evident through his efforts to engage students in hands-on learning experiences that blend theory with practical application.

Python Basics: Interactive Programming

This course includes

19 Hours

Of Self-paced video lessons

Beginner Level

Completion Certificate

awarded on course completion

Free course

Testimonials

Testimonials and success stories are a testament to the quality of this program and its impact on your career and learning journey. Be the first to help others make an informed decision by sharing your review of the course.

4.8 course rating

3,269 ratings

Frequently asked questions

Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.