Master advanced C++ features including STL, inheritance, and modern C++11 concepts while building game AI applications.
Master advanced C++ features including STL, inheritance, and modern C++11 concepts while building game AI applications.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Coding for Everyone: C and C++ Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
4.5
(320 ratings)
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Instructors:
English
Tiếng Việt
What you'll learn
Use the Standard Template Library effectively
Implement inheritance and C++11 features
Develop game AI using Min-Max and Alpha-Beta algorithms
Master move semantics and modern C++ concepts
Apply design patterns and exception handling
Skills you'll gain
This course includes:
10.1 Hours PreRecorded video
4 quizzes
Access on Mobile, Desktop, Tablet
FullTime access
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There are 5 modules in this course
This advanced C++ course focuses on modern programming techniques and features from C++11. Students learn through practical implementation of game AI, including the Hex board game. Topics cover STL, inheritance, move semantics, and design patterns, with hands-on projects involving Monte Carlo evaluation and graph algorithms.
STL and the game of Hex
Module 1 · 2 Hours to complete
Hex as a graph and Inheritance
Module 2 · 3 Hours to complete
Hex and the use of AI and C++ Move semantics
Module 3 · 2 Hours to complete
Monte Carlo Hex Program, Further advanced C++ Topics and Patterns
Module 4 · 4 Hours to complete
Final Exam
Module 5 · 2 Hours to complete
Fee Structure
Instructor
Acclaimed Computer Science Professor and Expert in Programming Languages
Ira Pohl is a Professor of Computer Science at the University of California, Santa Cruz, and a Fellow of the ACM. He is part of the Jack Baskin School of Engineering and has authored numerous works on programming languages including C, C++, C#, and Java. His research interests span artificial intelligence, programming languages, practical complexity problems, heuristic search methods, deductive algorithms, and educational and social issues. In his leisure time, he enjoys walks and bike rides by the ocean and occasionally plays chess in a coffee house.
Testimonials
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4.5 course rating
320 ratings
Frequently asked questions
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