Master UI prototyping techniques, design principles, and accessibility considerations for creating effective user interfaces.
Master UI prototyping techniques, design principles, and accessibility considerations for creating effective user interfaces.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full User Interface Design Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
4.6
(390 ratings)
23,111 already enrolled
Instructors:
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Loren Terveen
English
پښتو, বাংলা, اردو, 3 more
What you'll learn
Create effective UI prototypes
Apply graphic design principles
Implement universal design practices
Design for multiple platforms
Develop accessible interfaces
Skills you'll gain
This course includes:
7.5 Hours PreRecorded video
4 assignments
Access on Mobile, Tablet, Desktop
FullTime access
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There are 5 modules in this course
This comprehensive course explores UI prototyping and design techniques from basic paper prototypes to digital tools. Students learn graphic design principles, interaction patterns, and universal design considerations. The curriculum covers design for various platforms and special populations, including accessibility requirements and designing for different contexts.
Preface
Module 1 · 8 Minutes to complete
Interface Prototyping Techniques
Module 2 · 2 Hours to complete
Design Principles and Patterns
Module 3 · 2 Hours to complete
Universal Design, Accessibility, Special Populations
Module 4 · 3 Hours to complete
Design for Different Platforms and Contexts
Module 5 · 1 Hours to complete
Fee Structure
Instructors
Human-Computer Interaction Expert and Geographic Computing Specialist
Dr. Brent Hecht serves as Assistant Professor of Computer Science and Engineering at the University of Minnesota, focusing on the intersection of human-computer interaction, geography, and big data. His academic credentials include a Ph.D. in Computer Science from Northwestern University, an MS in Geography from UC Santa Barbara, and dual Bachelor's degrees in Computer Science and Geography from Macalester College. Through his Coursera courses "Evaluating User Interfaces," "Introduction to UI Design," and "User Research and Design," he helps students understand the principles of user interface design and evaluation. His research examines the relationship between big data and cultural factors, particularly focusing on volunteered geographic information and location-aware technologies. His collaborations with major tech companies including Google Research, Xerox PARC, and Microsoft Research demonstrate his influence in the field. His work has earned recognition at premier conferences in human-computer interaction and geography, including ACM CHI and COSIT, while receiving coverage in major media outlets including MIT Technology Review and New Scientist.
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Loren Terveen
4.7 rating
237 Reviews
1,05,282 Students
5 Courses
Professor of Computer Science
Dr. Loren Terveen is a Professor of Computer Science at the University of Minnesota, where he specializes in human-computer interaction and social computing. He earned his PhD in Computer Sciences from the University of Texas at Austin and subsequently spent 11 years at AT&T Labs/Bell Labs. With over 100 published scientific papers and 9 patents to his name, Dr. Terveen has made significant contributions to the fields of peer production systems and the quantitative analysis of social media data. His research projects have explored various aspects of online communities, including content creation on platforms like Wikipedia and the development of innovative interface designs that enhance user participation.In addition to his research, Dr. Terveen teaches several courses on Coursera, including Evaluating User Interfaces, Introduction to UI Design, Prototyping and Design, and User Research and Design. He has held numerous leadership positions within the professional community, including serving as President of ACM’s Special Interest Group on Computer-Human Interaction (SIGCHI). Through his work, Dr. Terveen aims to leverage empirical studies to create novel systems that address real-world problems in human-computer interaction
Testimonials
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4.6 course rating
390 ratings
Frequently asked questions
Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.