Master Python data structures and object-oriented programming for creative design. Perfect for visual artists.
Master Python data structures and object-oriented programming for creative design. Perfect for visual artists.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Programming for Designers Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
Instructors:
English
What you'll learn
Master Python lists and dictionaries for organizing design data
Create dynamic typography and color systems using data structures
Implement grid-based patterns and spatial relationships
Apply vector mathematics for generative art and motion
Develop object-oriented solutions for complex design systems
Skills you'll gain
This course includes:
11.5 Hours PreRecorded video
12 quizzes
Access on Mobile, Tablet, Desktop
FullTime access
Shareable certificate
Get a Completion Certificate
Share your certificate with prospective employers and your professional network on LinkedIn.
Created by
Provided by

Top companies offer this course to their employees
Top companies provide this course to enhance their employees' skills, ensuring they excel in handling complex projects and drive organizational success.





There are 5 modules in this course
This comprehensive course explores data structures and object-oriented programming through a design-focused lens. Students learn to use Python's fundamental data structures like lists and dictionaries for creative applications, master grid systems for pattern creation, and apply vector mathematics for dynamic visual effects. The curriculum integrates Processing for visual output, teaching students to create sophisticated design solutions through programming while building a strong foundation in computational thinking.
Introduction to Data Structures
Module 1 · 7 Hours to complete
Grids
Module 2 · 5 Hours to complete
Vectors
Module 3 · 4 Hours to complete
Object Oriented Programming
Module 4 · 4 Hours to complete
Object Interactions
Module 5 · 5 Hours to complete
Fee Structure
Instructor
Associate Professor
Jose Sanchez is an Architect and Game Developer, and Theorist of technology based in Detroit, Michigan. He is the director of the Plethora Project, a research studio investing in the future of the propagation of architectural design knowledge. He is the creator of the video games Block’hood and Common’hood, digital social platforms that aid the authoring of architectural and ecological thinking to non-expert audiences. He is the author of the book “Architecture for the Commons: Participatory Systems in the Age of Platforms” published by Routledge in 2020 and the co-creator of Bloom, a crowdsourced interactive installation which was the winner of the Wonder Series hosted by the City of London for the 2012 Olympics. He is currently at the University of Michigan, where he is an Associate Professor at the Taubman College School of Architecture. His research “Architecture for the Commons” designs and interrogates social media platforms as tools with the potential to author architectural content in the public domain.
Testimonials
Testimonials and success stories are a testament to the quality of this program and its impact on your career and learning journey. Be the first to help others make an informed decision by sharing your review of the course.
Frequently asked questions
Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.