Learn to create interactive audiovisual programs using Processing for desktop and mobile platforms. Master graphics and audio.
Learn to create interactive audiovisual programs using Processing for desktop and mobile platforms. Master graphics and audio.
This comprehensive course combines creative programming with digital media and mobile app development. Students learn to write creative software that manipulates images, audio, and graphics using the Processing environment. The curriculum progresses through hands-on projects including sonic painting, audio visualization, interactive music apps, and physics-based games. Designed for both technical professionals and artists, the course emphasizes practical application through real-world projects and interactive assignments.
4.1
(55 ratings)
17,033 already enrolled
Instructors:
English
What you'll learn
Create interactive audiovisual programs using Processing
Develop skills in programmatic sound and graphics manipulation
Build physics-based games and interactive applications
Design and implement mobile-ready creative applications
Master audio analysis and visualization techniques
Skills you'll gain
This course includes:
422 Minutes PreRecorded video
27 assignments
Access on Mobile, Tablet, Desktop
FullTime access
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There are 5 modules in this course
This course teaches creative programming techniques for digital media and mobile applications. Students learn to develop interactive audiovisual programs using Processing, covering topics from basic graphics and sound manipulation to physics-based gaming and music application development. The curriculum includes five major projects: Sonic Painter for interactive audiovisual creation, DJTube for video and audio manipulation, Audio Visualizer for sound analysis and display, AngryDroids for physics-based gaming, and Music Machine for interactive music creation.
Sonic Painter
Module 1 · 6 Hours to complete
DJTube
Module 2 · 4 Hours to complete
Audio Visualiser
Module 3 · 5 Hours to complete
AngryDroids
Module 4 · 5 Hours to complete
Music Machine
Module 5 · 4 Hours to complete
Fee Structure
Payment options
Financial Aid
Instructors
Pioneering Creative Computing at Goldsmiths
Dr. Mick Grierson is a Senior Lecturer and Programme Leader for Creative Computing at Goldsmiths, University of London. Renowned for his expertise in software development within the creative industries, he has designed software for internationally acclaimed projects in television, games, music, and art. His teaching encompasses a range of subjects, including audio and visual processing, as well as project and mobile development, equipping students with the skills necessary for success in these dynamic fields.
Leading Expert in Virtual Reality and Interaction Design
Professor Marco Gillies serves as the Academic Director for Distance Learning and Deputy Head of Computing at Goldsmiths, University of London. With a strong focus on virtual reality (VR), machine learning, and interaction design, he is recognized for his contributions to these rapidly evolving fields. Professor Gillies teaches courses in the BSc Computer Science program and co-directs the MA/MSc in Virtual and Augmented Reality, where he combines theoretical knowledge with practical applications to prepare students for careers in technology and design. His expertise not only enhances the curriculum but also fosters innovation in how technology interacts with users, making him a key figure in advancing education and research within the computing discipline.
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4.1 course rating
55 ratings
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