RiseUpp Logo
Educator Logo

Intermediate Object-Oriented Programming for Unity Games

Master C# and Unity game development with advanced concepts like inheritance, polymorphism, and event handling. Build robust games with better designs.

Master C# and Unity game development with advanced concepts like inheritance, polymorphism, and event handling. Build robust games with better designs.

This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full C# Programming for Unity Game Development Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.

4.6

(320 ratings)

18,205 already enrolled

English

پښتو, বাংলা, اردو, 2 more

Powered by

Provider Logo
Intermediate Object-Oriented Programming for Unity Games

This course includes

52 Hours

Of Self-paced video lessons

Intermediate Level

Completion Certificate

awarded on course completion

Free course

What you'll learn

  • Master file input/output operations in Unity game development

  • Implement inheritance and polymorphism in game design

  • Create event handling systems for better object-oriented designs

  • Develop menu systems for Unity games

  • Build complete game implementations using advanced programming concepts

Skills you'll gain

Unity Game Development
C# Programming
Object-Oriented Programming
Game Design
File I/O
Inheritance
Polymorphism
Event Handling
Unity Engine
Game Programming

This course includes:

5.7 Hours PreRecorded video

9 quizzes, 14 assignments

Access on Mobile, Tablet, Desktop

FullTime access

Shareable certificate

Get a Completion Certificate

Share your certificate with prospective employers and your professional network on LinkedIn.

Certificate

Top companies offer this course to their employees

Top companies provide this course to enhance their employees' skills, ensuring they excel in handling complex projects and drive organizational success.

icon-0icon-1icon-2icon-3icon-4

There are 5 modules in this course

This comprehensive course focuses on intermediate object-oriented programming concepts for Unity game development using C#. Students learn advanced game development techniques including file input/output, inheritance, polymorphism, and event handling. The curriculum covers practical implementation through hands-on projects, building complete game systems, and utilizing Unity's features for robust game development. The course emphasizes best practices in object-oriented design while teaching students to create more sophisticated game mechanics and systems.

Exceptions and File IO

Module 1 · 10 Hours to complete

Inheritance and Polymorphism

Module 2 · 9 Hours to complete

Event Handling and Menus

Module 3 · 9 Hours to complete

Feed the Teddies

Module 4 · 4 Hours to complete

Supplemental Material

Module 5 · 16 Hours to complete

Fee Structure

Instructor

Dr. Tim "Dr. T" Chamillard
Dr. Tim "Dr. T" Chamillard

2,22,698 Students

20 Courses

Distinguished Game Development Educator and Industry Expert

Tim Chamillard serves as Associate Professor in the Computer Science Department at the University of Colorado Colorado Springs (UCCS), where he leads the Bachelor of Innovation in Game Design and Development program. His expertise combines academic excellence with practical industry experience, including 5½ years as an indie game developer with a company he founded alongside his two sons. His Coursera specialization "C# Programming for Unity Game Development" has reached over 69,090 students globally, maintaining an impressive 4.8/5 rating from 2,386 reviews. His teaching excellence has been recognized with multiple awards, including the Outstanding Military Educator in Computer Science award from the Air Force Academy and the College of Engineering and Applied Science Outstanding Teacher of the Year award from UCCS. After six years teaching at the U.S. Air Force Academy, he joined UCCS in 2003, where he has developed comprehensive game development curricula. He continues to stay active in game development through his one-man studio, Burning Teddy, while mentoring the next generation of game developers through innovative educational programs.

Intermediate Object-Oriented Programming for Unity Games

This course includes

52 Hours

Of Self-paced video lessons

Intermediate Level

Completion Certificate

awarded on course completion

Free course

Testimonials

Testimonials and success stories are a testament to the quality of this program and its impact on your career and learning journey. Be the first to help others make an informed decision by sharing your review of the course.

4.6 course rating

320 ratings

Frequently asked questions

Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.