Master C# class development and object-oriented programming techniques to create efficient, reusable game systems in Unity.
Master C# class development and object-oriented programming techniques to create efficient, reusable game systems in Unity.
This comprehensive course, part of the C# Programming for Unity Game Development specialization, teaches advanced object-oriented programming concepts in C#. Students learn about abstraction, class design, method implementation, and Unity-specific programming techniques. The course covers both console applications and Unity game development, including audio integration and text output systems.
4.8
(56 ratings)
6,270 already enrolled
Instructors:
English
پښتو, বাংলা, اردو, 2 more
What you'll learn
Design and implement console application classes
Master method parameters and return values
Create Unity-specific class implementations
Integrate audio and text systems in games
Apply abstraction principles in game development
Develop practical game programming skills
Skills you'll gain
This course includes:
5 Hours PreRecorded video
4 programming assignments
Access on Desktop
FullTime access
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There are 4 modules in this course
This course focuses on advanced C# programming concepts with an emphasis on class development for Unity game applications. Students learn about abstraction, class design, method implementation, and Unity-specific features. The curriculum covers both console application development and Unity game programming, including text output systems and audio integration.
Abstraction and Console App Classes
Module 1 · 9 Hours to complete
A Closer Look at Methods
Module 2 · 4 Hours to complete
Unity Classes
Module 3 · 6 Hours to complete
Strings and Unity Audio
Module 4 · 8 Hours to complete
Fee Structure
Instructor
Distinguished Game Development Educator and Industry Expert
Tim Chamillard serves as Associate Professor in the Computer Science Department at the University of Colorado Colorado Springs (UCCS), where he leads the Bachelor of Innovation in Game Design and Development program. His expertise combines academic excellence with practical industry experience, including 5½ years as an indie game developer with a company he founded alongside his two sons. His Coursera specialization "C# Programming for Unity Game Development" has reached over 69,090 students globally, maintaining an impressive 4.8/5 rating from 2,386 reviews. His teaching excellence has been recognized with multiple awards, including the Outstanding Military Educator in Computer Science award from the Air Force Academy and the College of Engineering and Applied Science Outstanding Teacher of the Year award from UCCS. After six years teaching at the U.S. Air Force Academy, he joined UCCS in 2003, where he has developed comprehensive game development curricula. He continues to stay active in game development through his one-man studio, Burning Teddy, while mentoring the next generation of game developers through innovative educational programs.
Testimonials
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4.8 course rating
56 ratings
Frequently asked questions
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