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Audio Signal Processing for Music Apps

Master audio signal processing for music. Learn spectral techniques to analyze, synthesize, and transform sounds using Python and open-source tools.

Master audio signal processing for music. Learn spectral techniques to analyze, synthesize, and transform sounds using Python and open-source tools.

This course teaches audio signal processing methodologies specific to music and real applications. It focuses on spectral processing techniques for analyzing, synthesizing, transforming, and describing audio signals in music contexts. The curriculum covers the Discrete Fourier Transform, Fourier theorems, Short-time Fourier transform, and various models including sinusoidal, harmonic, and sinusoidal plus residual. Students learn to implement these concepts using Python and open-source tools. The course also explores sound transformations, audio feature extraction, and music description techniques. It emphasizes practical applications and includes demonstrations of various software tools and programming exercises.

4.8

(289 ratings)

57,172 already enrolled

English

پښتو, বাংলা, اردو, 2 more

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Audio Signal Processing for Music Apps

This course includes

49 Hours

Of Self-paced video lessons

Intermediate Level

Free course

What you'll learn

  • Understand and implement the Discrete Fourier Transform (DFT) for audio signal analysis

  • Master the Short-time Fourier Transform (STFT) and its applications in spectrograms

  • Develop proficiency in sinusoidal and harmonic modeling of audio signals

  • Learn stochastic modeling and residual analysis techniques

  • Implement various sound transformation methods using different models

  • Gain skills in audio feature extraction and music description

Skills you'll gain

digital signal processing
audio analysis
music technology
Python programming
FFT algorithms
spectral analysis
sound synthesis
music information retrieval

This course includes:

13.5 Hours PreRecorded video

10 assignments

Access on Mobile, Tablet, Desktop

FullTime access

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There are 11 modules in this course

This course provides a comprehensive introduction to audio signal processing for music applications. It covers fundamental concepts such as the Discrete Fourier Transform, Fourier theorems, and Short-time Fourier transform, as well as advanced topics like sinusoidal, harmonic, and residual models. Students learn to implement these concepts using Python and open-source tools, gaining practical experience in analyzing, synthesizing, and transforming audio signals. The course also explores sound transformations, audio feature extraction, and music description techniques, providing a solid foundation for various music technology applications. Throughout the modules, students engage with real-world examples and hands-on programming exercises, preparing them for advanced work in music technology and audio signal processing.

Introduction

Module 1 · 5 Hours to complete

Discrete Fourier transform

Module 2 · 4 Hours to complete

Fourier theorems

Module 3 · 5 Hours to complete

Short-time Fourier transform

Module 4 · 5 Hours to complete

Sinusoidal model

Module 5 · 5 Hours to complete

Harmonic model

Module 6 · 5 Hours to complete

Sinusoidal plus residual model

Module 7 · 3 Hours to complete

Sound transformations

Module 8 · 3 Hours to complete

Sound and music description

Module 9 · 3 Hours to complete

Concluding topics

Module 10 · 2 Hours to complete

Concluding topics: Lesson Choices

Module 11 · 3 Hours to complete

Fee Structure

Instructors

Xavier Serra
Xavier Serra

4.9 rating

37 Reviews

57,624 Students

1 Course

Full Professor at Universitat Pompeu Fabra and Director of the Music Technology Group

Xavier Serra is a Full Professor in the Department of Information and Communication Technologies at Universitat Pompeu Fabra in Barcelona, where he also serves as the Director of the Music Technology Group. He holds a PhD in Computer Music from Stanford University, awarded in 1989, and is recognized for his contributions to the spectral processing of musical sounds. His research interests encompass the analysis, description, and synthesis of sound and music signals, integrating both scientific and artistic approaches. Dr. Serra is actively involved in promoting initiatives in Sound and Music Computing and has recently received an Advanced Grant from the European Research Council for his project CompMusic, which focuses on multicultural approaches in music computing research.

Prof Julius O Smith, III
Prof Julius O Smith, III

4.9 rating

37 Reviews

57,264 Students

1 Course

Professor of Music and Electrical Engineering at Stanford University Specializing in Signal Processing

Julius O. Smith, III is a Professor of Music and (by courtesy) Electrical Engineering at Stanford University, where he teaches a sequence of courses in signal processing and supervises research at the Center for Computer Research in Music and Acoustics (CCRMA). He earned his BS/EE from Rice University in 1975 and his PhD/EE from Stanford in 1983, focusing on digital filter design and system identification. His professional background includes work in digital communications, adaptive filtering, and music software development at NeXT Computer, Inc. Prof. Smith is a Fellow of both the Audio Engineering Society and the Acoustical Society of America, and he has authored several online books and numerous research publications.

Audio Signal Processing for Music Apps

This course includes

49 Hours

Of Self-paced video lessons

Intermediate Level

Free course

Testimonials

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4.8 course rating

289 ratings

Frequently asked questions

Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.