This course is part of Interaction Design.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Interaction Design Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
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Instructors:
English
پښتو, বাংলা, اردو, 3 more
What you'll learn
Master fundamental methods of design research
Learn effective techniques for gathering user insights
Develop skills in ideation and brainstorming
Create and test prototypes using various methods
Transform observations into actionable design opportunities
Apply synthesis techniques like personas and journey maps
Skills you'll gain
This course includes:
1.73 Hours PreRecorded video
1 assignment
Access on Mobile, Tablet, Desktop
FullTime access
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There are 4 modules in this course
This comprehensive course teaches the core process of experience design and effective evaluation methods. Students learn fundamental design research techniques to understand user needs, behaviors, and contexts. The curriculum covers practical methods for transforming observations into insights, generating ideas, and creating tangible prototypes. Through hands-on assignments and real-world cases from various industries, learners develop skills in user research, ideation, synthesis, and prototyping to create meaningful user experiences.
Design Research
Module 1 · 4 Hours to complete
Ideation
Module 2 · 2 Hours to complete
Synthesis
Module 3 · 3 Hours to complete
Prototyping
Module 4 · 1 Hours to complete
Fee Structure
Individual course purchase is not available - to enroll in this course with a certificate, you need to purchase the complete Professional Certificate Course. For enrollment and detailed fee structure, visit the following: Interaction Design
Instructors
Jack L. Walker, Jr. Collegiate Professor of Public Policy
Elisabeth R. Gerber is the Jack L. Walker, Jr. Professor of Public Policy and director of the Program for Practical Policy Engagement at the Ford School. Her research focuses on regionalism and intergovernmental cooperation, sustainable development, urban climate adaptation, transportation policy, community and economic development, local fiscal capacity, and local political accountability. She is the co-PI (with Jeffrey Morenoff) of the Detroit Metro Area Communities Study (DMACS), an ongoing public opinion panel survey of Detroit adults. She is also the faculty founder of ViewPoint, a software platform for creating, facilitating and participating in educational role-play simulations.
Leading Expert in Human-Centered Design and Professor at UC San Diego
Scott Klemmer is a distinguished Professor of Cognitive Science and Computer Science & Engineering at the University of California, San Diego (UCSD), where he also serves as the co-founder and Associate Director of the Design Lab. Prior to his tenure at UCSD, he was an Associate Professor of Computer Science at Stanford University, where he co-directed the Human-Computer Interaction Group. Klemmer's research focuses on human-centered design and interaction, and he is known for his contributions to open-source design tools and curricula that are utilized by organizations worldwide. He played a pivotal role in introducing peer assessment in online education, having taught the first peer-assessed online course.With a robust academic background, including a dual BA in Art-Semiotics and Computer Science from Brown University and an MS and PhD in Computer Science from UC Berkeley, Klemmer has authored over 40 peer-reviewed articles, receiving multiple awards for his work in Human-Computer Interaction (HCI). His influence extends beyond academia; many of his former graduate students have become leading figures in their fields. Klemmer's commitment to advancing design education is evident through his courses on Coursera, such as "Human-Centered Design: an Introduction" and "User Experience: Research & Prototyping," aimed at equipping learners with essential skills in design principles and methodologies.
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Frequently asked questions
Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.





