Master the creation of comprehensive game design documents, from concept development to visual presentation. Perfect for aspiring game designers.
Master the creation of comprehensive game design documents, from concept development to visual presentation. Perfect for aspiring game designers.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Game Design: Art and Concepts Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
4.7
(270 ratings)
7,627 already enrolled
Instructors:
English
پښتو, বাংলা, اردو, 2 more
What you'll learn
Create comprehensive game design documents
Develop and test game prototypes
Visualize game concepts effectively
Conduct market research and analysis
Implement playtesting feedback
Present game concepts professionally
Skills you'll gain
This course includes:
0.9 Hours PreRecorded video
Peer reviews
Access on Mobile, Tablet, Desktop
FullTime access
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There are 7 modules in this course
This capstone course guides students through the complete process of creating a professional game design document. The curriculum covers game ideation, market analysis, prototyping, playtesting, and visual development. Students learn to effectively communicate their game concepts through various documentation methods and receive peer feedback throughout the development process. The course emphasizes practical application, requiring students to create and refine their game design documents while incorporating industry best practices.
Week 1: Ideation
Module 1 · 3 Hours to complete
Week 2: Prototyping and Playtesting
Module 2 · 3 Hours to complete
Week 3: Prototyping and Playtesting continued
Module 3 · 2 Hours to complete
Week 4: Visualization
Module 4 · 2 Hours to complete
Week 5: Visualization continued
Module 5 · 2 Hours to complete
Week 6: Presentation
Module 6 · 2 Hours to complete
Week 7: Final Review
Module 7 · 0 Hours to complete
Instructor
Innovator in Experimental Animation
Théotime Vaillant is an accomplished instructor in Experimental Animation, having graduated from CalArts' renowned program in the same field. He also holds a Master's degree in Animation from ENSAD École Nationale Supérieure des Arts Décoratifs in Paris. His expertise lies in blending traditional animation techniques with innovative digital practices, fostering a unique approach to storytelling through visual media. Théo has contributed to various projects that explore the boundaries of animation, engaging with both artistic and technological elements. In addition to his teaching role at CalArts, he has been involved in the development of online courses focused on game design, emphasizing narrative and character development. His commitment to pushing the limits of animation continues to inspire students and professionals alike, as he encourages them to explore new forms of expression within the medium.
Testimonials
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4.7 course rating
270 ratings
Frequently asked questions
Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.